Hi all, I’ve checked the existing threads on the forum and am aware of the threads/projects below .
I’d like to take a stab at starting a syncthing implementation that will work on ios.
What do you think is the best approach to look at first? – Go mobile (github.com/golang/go/wiki/Mobile)? – Objective-C (possibly picking up/contributing to the existing objc library)? – Swift – C++
Off the top of my head, I was going to attempt a C++ library and if that succeeds, an app/UI in swift.
Disclaimer: I don’t have that much knowledge on the project, but I’m eager to gain it.
- fsync - closed source implementation
- incopmlete(?) obj-c library: https://source.ind.ie/project/pulse-swift/tree/master
- iOS Port of Syncthing
- iOS Implementation
- iOS client: dare to beta test?